Cost
Savings
The cost
of computer and network deployment is always a major factor
when deciding what solutions to implement. The following is
a cost analysis based on a typical network implementation
for any educational institution, volunteer organization or
corporate office.
Costs
are taken from parts and software available on GameDude computer's
website. Prices are accurate as of January 2005. Fristly,
a comparison of the individual components of the fat and thin
client systems. We build both servers as per the GameDude
recommended server, and supply the standard GameDude X-Gamer
II system for the fat clients, and GameDude Thin Client system
for said thin client.
For the
fat client system we've price Windows 2003 Server on the server,
and Windows XP Profesional on the clients, with a standard
CAL costs added per client. Application software is considered
to be Microsoft Office 2003 Professional and McAffe Virus
Scanner. For the purposes of this comparison, we won't include
the thousands of dollars of potential software that is often
added to Windows computers.
The thin
client server and client configurations run Linux, and include
access to over 10,000 free application packages.
| Fat
Client |
|
Thin
Client |
|
| Server |
$4,339
|
Server |
$4,339 |
| Server
OS |
$799 |
Server
OS |
$0 |
| Client |
$1,699 |
Client |
$421 |
| Client
OS |
$399 |
Client
OS |
$0 |
| Client
Apps |
$498 |
Clients
Apps |
$0 |
Secondly,
the savings comparison based on 1, 10, 50 and 100 computer
networks.
Fat
vs Thin |
Thin
Client |
Fat
Client |
%
Saving |
| 1
Client |
$4,760
|
$7,674
|
38% |
| 10
Clients |
$8,549
|
$30,498
|
72% |
| 50
Clients |
$25,389
|
$131,938
|
81% |
| 100
Clients |
$46,439
|
$258,738
|
82% |
And finally,
a graphical comparison of the costs.

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